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Commander Agryna Head & Blendshapes

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I had the honor of working on the Agryna head and blendshapes for Halo Infinite. This character was a team effort that included Jonathan Sabella, Brad Shortt, Richard Reyes, and many more.
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Shout outs to Tech-art, Animation, Lighting, Production, and the whole Halo Infinite team that helped this come together.

In-engine high-res render

In-engine high-res render

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Zbrush Sculpt

Blendshape demo part 1

Blendshape demo part 2