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Marine Blendshapes

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I had the honor of working on the Marine heads and blendshapes for Halo Infinite. The blendshape libraries for the male and female marine were built from a scan database we assembled. The marine blendshapes were left more generic, and were shared across 26 total marine heads. This work, from scanning to decomping and creating blendshape libraries (and the massive amount of steps in-between) was shared between myself, Jason Holt, and Brad Shortt. Not to mention a lot of help from Tech-Art.
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Shout outs to Tech-art, Production, and the whole Halo Infinite team that helped this come together.

High-res in-engine render

High-res in-engine render

High-res in-engine render

High-res in-engine render

Blendshape Demo part 1

Blendshape Demo part 2